WFC-inspired Greedy Constraint Solver


Notes on the Algorithm

This implementation presents a simplified constraint-based terrain generator, inspired by Wave Function Collapse (WFC) but utilizing a greedy approach. While true WFC maintains superposition of all possible states until collapse, this algorithm makes immediate decisions based on local rules.

Key Differences from Classic WFC:

The resulting maps, while less precise than true WFC, generate quickly and provide satisfactory terrain patterns for many practical applications.